E. Visser. *Meta-programming with concrete object syntax.* In D. Batory, C. Consel, and W. Taha, editors, _Generative Programming and Component Engineering (GPCE'02)_, volume 2487 of Lecture Notes in Computer Science, pages 299-315, Pittsburgh, PA, USA, October 2002. Springer-Verlag. *Abstract* Meta programs manipulate structured representations (abstract syntax) of programs. The distance between the concrete syntax meta-programmers use to reason about programs and the notation for abstract syntax manipulation provided by general purpose (meta-) programming languages is too great for many applications. In this paper it is shown how the syntax definition formalism SDF can be employed to fit a meta-programming language with concrete syntax notation for composing and analyzing object programs. As a case study, the addition of concrete syntax to the program transformation language Stratego is presented. The approach is then generalized to arbitrary meta-languages. *Technical report* * http://www.cs.uu.nl/~visser/ftp/Vis02-gpce.pdf *BibTex* @InProceedings{Vis02.gpce, author = {Eelco Visser}, title = {Meta-Programming with Concrete Object Syntax}, booktitle = {Generative Programming and Component Engineering (GPCE'02)}, pages = {299--315}, year = 2002, editor = {Don Batory and Charles Consel and Walid Taha}, volume = 2487, series = {Lecture Notes in Computer Science}, address = {Pittsburgh, PA, USA}, month = {October}, publisher = {Springer-Verlag} } ---- Transform.CategoryPaper CategoryConcreteObjectSyntax